Imagine if your primary AI/orchestration tool is silently burning GBs of RAM in the background while compiling syntax, imagine how bad your development environment would be.
I recently Antigravity 2.0 on my Windows machine and wrote how bad my experience was.
This morning I returned from my vacation and tried using Antigravity IDE on my Mac. It’s set on auto-update (big mistake. brb, crying)
It was alright. Things looked normal for a while.
When I was aggregating local execution errors for my team, I noticed a massive spike in critical failure reports.
The IDE and other applications were literally freezing the hardware all of a suddent.
I saw the extreme spike on the activity monitor, closed the IDE, restarted my machine and the same thing happened over and over.
My first reaction was ‘bad code’ but how could something working so well go wrong all of a sudden?
I went through X, Google’s community and subreddit over the last 24 hours.
And as expected the data is brutal.
Engineers running M4 MacBook Pros with 24GB or even 64GB of RAM are experiencing catastrophic Out-Of-Memory (OOM) crashes.
Some users suspect that it is an aggressive local agent that attempts to execute parallel builds without explicit user permission.
This is wild if it is actually true.
If you are running a local dev build (e.g., localhost:3000), the agentic background processes initiate a death spiral.
The application spins up parallel terminal processes to monitor the build, fails to garbage-collect the completed threads, and eats your unified memory until the macOS kernel panics and kills the process.
The raw telemetry from users is staggering too.
- A base M4 MacBook Air (24GB RAM) saw Antigravity consumption spike to 89GB, ballooning over 100GB via swap memory until the machine hard-restarted.
- An M4 MacBook Pro with 64GB of RAM reported the application consuming 130GB of total memory (RAM + Swap), causing the OS to crash 12 times in a single day.
In one of the communities, someone mentioned that the root cause of this aggressive memory consumption appears to be the integration of the Clang compiler and background language servers.
When Antigravity initiates a background build, it spins up parallel compile threads.
They iindicates that each individual Clang thread consumes roughly 3 to 4GB of RAM.
If the application automatically utilizes every available core on an M4 chip without a strict constraint ceiling, it will instantly saturate a 24GB or 32GB machine.
Furthermore, the “Google SecureCoder” feature which is an active background agent designed to scan code for vulnerabilities in real-time and appears to exacerbate the memory leak by keeping heavy language servers permanently active in the background.
A production grade IDE, hmm.
Jeoperdizing my entire Mac.
Is there a fix?
Yes, don’t use the IDE for now.
But, If you are forced to run Antigravity IDE, you cannot rely on the default configuration.
You must manually constrain the agent’s resource allocation.
Immediate Triage Protocol:
- Disable Google SecureCoder: Navigate to your settings and explicitly turn off the SecureCoder background agent. This instantly reduces the idle RAM overhead from the language servers.
- Restrict Compiler Threads: If you are compiling locally, you must manually cap the parallel threads. Do not let Antigravity dictate thread count.
- Kill Java Extensions: Multiple users reported that rogue Java extensions within the IDE environment were contributing to the memory bloat. Strip your extensions down to the absolute minimum viable stack.
Or
Revert to the CLI: The graphical interface of Antigravity 2.0 is unstable. Operators are abandoning the GUI entirely and shifting to AntigravityCLI to interact with Gemini 3.5 Flash without the massive electron-app overhead.
I wonder how the result is a heavy, unoptimized agent that attempts to do too much in the background without exposing the mechanical dials to the user.
They built a system designed to write code for you, but they forgot to optimize the environment the code actually runs in.
If an IDE requires 100GB of swap memory just to keep a local server alive, it is not an integrated development environment, it is more like a malware.
Strip your extensions, disable the background agents, or downgrade to the legacy IDE until Google patches the leak.
In case we are meeting for the first time, come over here, it’ll be worth the roller coaster of articles that are gonna come up in the next few weeks.
I swear tracking these updates is a job in itself, lately.
Here’s the list which I’ve built and keep adding on.
And If you need help for analyzing UFC fights, please check out BoutPredict :)
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